God save us! It's the day before the 2008 Game Developer's Conference and we are busy as all hell here at the Gamehelper offices. Our planning meeting alone took at least 5 hours (and we had no distractions)! But the good news is that we're primed and ready for all the great stuff that GDC has to offer. Key surprises, great interviews, and some of the most diverse opinions on the state of the games industry are all coming to you live straight from the conference floor.
So strap yourselves in and prepare for a very bumpy ride!