EA
announces
Dead Space a
'third-person sci-fi survival horror experience that promises to deliver the ultimate in pyschological thrills' - can you say
System Shock 3?

At least that's the first game that came to mind when I read
EA's release for
Dead Space. But, hey, even if it is - can it really be all that bad? Well, historically speaking - EA hasn't delivered on in-depth, immersive experiences with a great degree of success (on the critical front) so it could prove to be just that bad. Allow me to set the scene for you:
Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship’s crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.
Now you see why I'm thinking
System Shock right? Communications systems gone awry, infestations leaving a wake of - most likely - living dead? I say bring it on - we're all fans of this genre here - and apparently so is Executive Producer
Glen Shofield:
“This team has worked on some tremendous properties but we have always wanted to work on something that was darker and creepier. We are all such huge fans of the horror and sci-fi genres; we wanted to create the most terrifying game we could, and keep the player on the edge of his seat the entire time.”
Apparently the recent
Game Informer magazine has a write-up for you to wet your appetites. Meanwhile you can check out the interactive flash site
EA has posted up today:
DeadSpaceGame.com