Tales of Legendia gets so much right that the few things it gets wrong are all the more glaring. The story is fascinating and well-told, the art is glorious, and the voice acting is nearly perfect, all of which combine to make the combat look like just that much more of a dog. Though I do appreciate the attempt to break out of the turn-based RPG mold and add depth to the fighting, ultimately the combat ends up feeling like a tedious hassle.