Gordon Freeman has finally come to the XBox and amazingly, he looks pretty
good.
I can't say he looks perfect.
Half-Life 2 has occasional frame rate problems (major in some places), frequent interruptions in the form of load screens, and (gasp!) no multiplayer.
But believe it or not, these few issues are really not that big a deal -- on the contrary, they feel pretty minor when stacked up against the many, many virtues of the massive single-player campaign.
What A Dump
The world of Half-Life 2 is a little, shall we say, "grim".
Everywhere Freeman looks is desolation and ruin -- deserted cities, polluted waterways, general wreckage from what was once human civilization.
Many areas aren't even habitable and others are incredibly dangerous due to large populations of ill-tempered mutant organisms who lurk in the abandoned buildings and dark, lonely streets.
Who are these troublesome creatures?
Were they once human?
Are they evil beings or are they merely angry over the scarcity of decent living accommodations?
It's all very creepy and depressing, and it is within this bombed-out shell of a world (the battered metropolis known as "City 17" to be precise) that our favorite physicist first makes contact with the human resistance movement.
From that point on, the task at hand (which
fortunately for us, is broken into several manageable mini-tasks) is to rescue humanity from the brutal occupying force that has taken control of the planet.
Where Did Everybody Go?
One of the most striking features of Half-Life 2 is its ability to convey a sense of isolation and abandonment and -- even more impressive -- to evoke the feelings that can result from this kind of atmosphere.
It's rare that a game's setting proves this adept at getting under one's skin (see Silent Hill 2), but the world of this game is thoroughly real, thoroughly unsettling, and thoroughly fascinating.
One actually wants to look around, scary as the thought might be. There is something undeniably creepy about an urban environment devoid of activity.
Such a place should be teeming with life -- when it isn't, the resulting atmosphere is powerfully disturbing.
Some of the larger outdoor environments are especially compelling:
imagine traveling down a river, dwarfed by huge electrical towers, water towers, and even chemical plants. Imagine walking gingerly along the iron beams underneath an immense bridge while being fired upon by an enemy ship. Even places that are tangential to the main storyline are endowed with the same level of detail. Of course, it helps that it's all
amazing to look at -- the graphics, while admittedly better on a high-end PC, are among the greatest the XBox console has ever seen.
A New Physics Engine
The physics of the game are simply astounding.
Whether one is driving a vehicle, picking up objects and throwing them, falling down a mineshaft, or firing a weapon (more on that in a second), it all feels very real and convincing.
Furthermore, you can interact with pretty much any object, an option that becomes all the more tantalizing once the gravity gun arrives on the scene.
Want to pick up an exploding barrel and throw it at someone?
Great idea.
Or better yet, want to hurl a circular saw blade at an enemy and cut them in half?
How about knocking a car off a cliff and then standing there to watch it plummet? The fact that any object can be picked up and moved means that one is constantly encouraged to improvise.
Before we know it, we are looking around for objects we can stack into makeshift step stools.
Our ability to fully interact with the environment in this manner is yet another way in which the game becomes a realistic and immersive experience.
And on the subject of weapons,
Half-Life 2 does not disappoint:
we start out having nothing but a crowbar but our arsenal soon expands to include a pistol, a shotgun, a pulse rifle, a submachine gun, a rocket launcher and, my personal favorite, the crossbow.
Throw in the gravity gun, a fun toy not present in the original Half-Life, and you have many options for taking down an enemy.
Half-Life 2 is a hard game to summarize. To be sure, it's a first-class shooter (perhaps the best on the XBox after Halo and Halo 2) with a compelling narrative, excellent graphics, and realistic physics. However, much of its greatness lies elsewhere, with atmospheric elements and emotions one has while traversing its brilliantly-designed levels. Here is a game that everyone should play. Check it out!
























Half-Life 2










