So you’ve spent the last week and a half drooling over your Orange Box collection and finishing off Episode Two and Portal.  And like us you now have a lot of questions on your mind regarding the series, how Portal fits in, what’s next and so on.

Valve's David Speyrer
Well, you’re in luck!  In preparing for the release of The Orange Box we took a trip to Valve to play through the games and had a list of our own questions about a mile long when we emerged a day later.  Luckily we got a chance to get them all answered in a sit down with David Speyrer, Project Lead on Half-Life 2: Episode II as well as Kim Swift and Jeep Barnett from the Portal team.

This third of what has now become four interview segments focuses on our discussion with David Speyrer, Project Lead on Half-Llife 2: Episode Two, as he shares with us the lessons learned in transitioning from Episode One to Two, their use of Bungie-esque playtest analysis and some Deleted Scenes.


Next week we’ll release the FINAL - we swear this time! - portion of our discussion with David Speyrer focusing on the story behind Episode Two and what's next for the team!


WARNING:
  There are SPOILERS abound so DO NOT continue if you’ve not finished both Half-Life 2: Episode Two and Portal!!