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Article |
Platform |
When |
Etc. |
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A Sector Darkly - Feature
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X360
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161 days ago |
 |
“The concept was originally, Jack Bauer (24) goes to Russia and becomes Wolverine” - Josh Austin, Producer D3P
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A Sector Darkly - Feature
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X360
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161 days ago
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 |
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Valve Interview Series - Part IV - David Speyrer
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PC
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180 days ago |
 |
Finally, the final part of our Four Part Series in which we discuss the creation of Half-Life 2: Episode II and Portal with some of the key players at Valve behind bringing them to life in The Orange Box.
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Valve Interview Series - Part IV - David Speyrer
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PC
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180 days ago
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 |
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Valve Interview Series - Part III - David Speyrer
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PC
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194 days ago |
 |
Part Three of a, now, Four Part Series in which we discuss the creation of Half-Life 2: Episode II and Portal with some of the key players at Valve behind bringing them to life in The Orange Box.
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Valve Interview Series - Part III - David Speyrer
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PC
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194 days ago
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 |
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Behind the Curtain: Infinity Ward's Hank Keirsey on Call of Duty 4
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PC
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196 days ago |
 |
Listen in on our audiocast as we sit down with Hank, his wife Kathy and two of the weapons designers (Chance Glasco, Mark Grigsby) in a casual – and I do mean casual – discussion about Hank’s shifting role as the franchise goes modern, the changes in tactics and weaponry from past to present, and what it means to be involved in a military shooter eerily depicting a reality so close to our own.
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Behind the Curtain: Infinity Ward's Hank Keirsey on Call of Duty 4
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PC
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196 days ago
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 |
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TimeShift Community QA
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X360
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200 days ago |
 |
TimeShift is rapidly approaching liftoff and Saber Interactive’s own Ben Serviss has hosted another Q&A session with fans of the upcoming shooter. They have questions, he answers them…it’s very fancy!
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TimeShift Community QA
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X360
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200 days ago
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 |
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Valve Interview Series - Part II - Portal
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PC
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202 days ago |
 |
This second of three interview segments focuses on our discussion with Kim Swift and Jeep Barnett of the Portal development team and covers the teams transition from college seniors to superstar developers and the transformation of their indie title Narbacular Drop into Portal.
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Valve Interview Series - Part II - Portal
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PC
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202 days ago
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 |
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Valve Interview Series - Part I - David Speyrer
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PC
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208 days ago |
 |
Part one of a Three Part Series in which we discuss the creation of Half-Life 2: Episode II and Portal with some of the key players at Valve behind bringing them to life in The Orange Box.
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Valve Interview Series - Part I - David Speyrer
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PC
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208 days ago
|
 |
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Halo 3 Review: Hail to the Chief! (Part II)
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X360
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221 days ago |
 |
With Halo 3, Bungie has succeeded in assembling an overwhelming feature list fit to satisfy even the most hardcore multiplayer junkie, delivering a stellar experience that will stick with you, just like a well placed plasma grenade.
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Halo 3 Review: Hail to the Chief! (Part II)
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X360
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221 days ago
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Guitar Hero III: Interview with Kai Huang of Red Octane
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PS3
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222 days ago |
 |
We’ve got a lot of things planned in terms of downloadable music in Guitar Hero III. We’re putting a lot of energy behind the downloads for the X360 and the PS3. Whereas GH II on the X360 was a bit more measured and paced – with Guitar Hero III I think you’re going to see that songs will be available faster and a lot more [of it.] - Kai Huang
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Guitar Hero III: Interview with Kai Huang of Red Octane
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PS3
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222 days ago
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 |
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The Tabula Rasa Guide to Foreas
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PC
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256 days ago |
 |
"One of the first worlds visited by Humans, Foreas is a lush, green habitable world dominated by sprawling forests of tall trees and massive canopies. In many places the land is rugged, even mountainous, with the planet’s flora insisting on growing nearly everywhere, except the highest elevations. Various forms of moss and plants cover even sheer cliffs. If there was ever a notion of a rich, bountiful forest world, Foreas is it.” – The Tabula Rasa development team.
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The Tabula Rasa Guide to Foreas
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PC
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256 days ago
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 |
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Singstar + SingStore = Teh Magiks!
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PS3
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267 days ago |
 |
My throat is soar, I can hardly talk. I awake with a strange combination of Weezer’s Buddy Holly and Wolfmother’s Love Train stuck in my head and I’m lucid enough to understand that I should have slept more than 3 hours last night, and that I’ve heard the song Hey Ya! seven too many times. Now, under normal circumstances, one might feel unhappiness at this state of being. I couldn’t be happier, and I couldn’t wait to play more SingStar.
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Singstar + SingStore = Teh Magiks!
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PS3
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267 days ago
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 |
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Ratchet and Clank Bent on Futuristic Genocide
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PS3
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271 days ago |
 |
“This wouldn’t be a Ratchet and Clank demo if I didn’t show you the Groovitron at least once” beams Brian Allgeier, so he tosses the futuristic disco-ball at a gigantic T-Rex and it breaks into a spontaneous bout of dancing while the room erupts in laughter.
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Ratchet and Clank Bent on Futuristic Genocide
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PS3
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271 days ago
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 |
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The Original Fallout Boy
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X360
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313 days ago |
 |
“‘Brotherhood of Steel was kinda of like... so you want an RPG? Here’s your RPG!” exclaims Pete Hines, VP of Sales and Marketing at Bethesda, as he mimics a Three Stooges style poke in the eye over a Crown and Coke. “And then... there was Tactics! – take that!” – Nyuck, Nyuck, Nyuck.
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The Original Fallout Boy
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X360
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313 days ago
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 |
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Rogue Warrior - Interview w/Richard Marcinko
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PC
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562 days ago |
 |
Earlier this month Bethesda Softworks unveiled their new tactical shooter 'Rogue Warrior' based on the exploits of Richard "Demo Dick" Marcinko - a real-life Rogue Warrior if ever there was one. We caught up with Dick to chat with him about the game, modern warfare and the state of the nation.
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Rogue Warrior - Interview w/Richard Marcinko
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PC
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562 days ago
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 |
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Rogue Warrior - Interview w/Ian Vogel
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PC
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562 days ago |
 |
At the recent unveiling of Bethesda and Zombie's new tactical shooter 'Rogue Warrior' I had the chance to clarify a few details of the game's demo with Zombie Creative Director, Ian Vogel.
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Rogue Warrior - Interview w/Ian Vogel
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PC
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562 days ago
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 |
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Valve Interview | Portal, HL2 Ep2, Team Fortress 2
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PC
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594 days ago |
 |
Our FlyingMaiden recently sat down with Doug Lombardi and Kim Swift at Valve HQ to discuss Half-Life 2: Episode Two and it's highly anticipated pack-in titles 'Portal' and Team Fortress 2!
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Valve Interview | Portal, HL2 Ep2, Team Fortress 2
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PC
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594 days ago
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 |
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Valve Interview | Portal, HL2 Ep2, Team Fortress 2
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PC
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595 days ago |
 |
Our FlyingMaiden recently sat down with Doug Lombardi and Kim Swift at Valve HQ to discuss Half-Life 2: Episode Two and it's highly anticipated pack-in titles 'Portal' and Team Fortress 2!
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Valve Interview | Portal, HL2 Ep2, Team Fortress 2
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PC
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595 days ago
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 |
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Spellforce 2 - Shadow Wars - QA
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PC
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835 days ago |
 |
Spellforce 2 has recently been delayed from Q4 2005 to mid-2006. JoWood has released this QA with Project Manager Martin Löhlein discussing the delay and how it will affect the game's final product as well as giving us some more insight into the gameplay.
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Spellforce 2 - Shadow Wars - QA
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PC
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835 days ago
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 |
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Call of Duty 2
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X360
|
876 days ago |
 |
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Call of Duty 2
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X360
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876 days ago
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GUN
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X360
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876 days ago |
 |
Related:
GUN by (Nov 29, 2005)
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GUN
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X360
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876 days ago
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 |
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Kameo: Elements of Power
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X360
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876 days ago |
 |
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Kameo: Elements of Power
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X360
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876 days ago
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 |
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Peter Jackson's King Kong
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X360
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876 days ago |
 |
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Peter Jackson's King Kong
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X360
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876 days ago
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 |
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Perfect Dark Zero
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X360
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876 days ago |
 |
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Perfect Dark Zero
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X360
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876 days ago
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 |
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Project Gotham Racing
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X360
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876 days ago |
 |
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Project Gotham Racing
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X360
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876 days ago
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 |
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Quake IV
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X360
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876 days ago |
 |
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Quake IV
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X360
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876 days ago
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